This is an ongoing personal project of myself. I created the whole model from scratch by myself. The raptor is fully rigged in Autodesk Maya with a functional muscle rig to ensure realistic skinsliding and secondary motion. The idea behind this project is to go through the entire character creation pipeline from start to finish and to touch everything by myself.
The project is still ongoing and I don’t consider it final yet. So the images posted here are still work in progress, but you can expect continuous updates.